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Dark Souls III Guide

FromSoftware2016PC, PS4, XboxAction RPGRating: 89
Dark Souls III is an action RPG by FromSoftware, the final entry in the Dark Souls trilogy. Players explore the Kingdom of Lothric as an Ashen One, tasked with linking the fire or letting it die. The game features challenging combat, interconnected level design, and deep lore. A fitting conclusion to the series.

🎮 Getting Started

Class Selection

  • Knight: Best for beginners — high HP, good armor, versatile
  • Mercenary: Dexterity build, dual scimitars
  • Sorcerer: Magic build, ranged combat
  • Deprived: Challenge run — level 10, no armor
💡 Pick Knight for your first playthrough. Level Vigor (HP) first — 30 minimum.

⚔️ Combat Tips

  • Manage stamina: Never let it hit zero — you can't roll or block
  • Roll through attacks: Rolling INTO attacks gives i-frames
  • Backstab: Get behind enemies for critical damage
  • Parry: Small shields can parry — riposte for massive damage
  • Weapon upgrading: Upgrade at the blacksmith — more important than leveling

👑 Boss Order

  1. Iudex Gundyr (tutorial)
  2. Vordt of the Boreal Valley
  3. Curse-Rotted Greatwood (optional)
  4. Crystal Sage
  5. Deacons of the Deep
  6. Abyss Watchers
  7. Wolnir, High Lord of the Catacombs
  8. Old Demon King (optional)
  9. Pontiff Sulyvahn
  10. Aldrich, Devourer of Gods
  11. Yhorm the Giant
  12. Dancer of the Boreal Valley
  13. Dragonslayer Armour
  14. Twin Princes
  15. Nameless King (optional, hardest)
  16. Soul of Cinder (final boss)
⚠️ Nameless King is optional and extremely hard. Skip on first playthrough.

👑 Boss Order That Holds

  • Iudex Gundyr, Vordt, Cursed Rotted Greatwood, then the Abyss Watchers - each teaches one habit (roll timing, spacing, patience)
  • Deacons of the Deep before Wolnir; Pontiff Sulyvahn is the real skill check, not the cathedral
  • Yhorm without the Storm Ruler is a waste of twenty minutes; grab the weapon at the boss door
  • Save the Dancer and Dragonslayer Armour for after you have +7 weapons

⚔️ Combat Rules

  • Roll into attacks, not away - the i-frames carry you through the swing
  • Parry on the hand movement, not on the weapon; the timing is earlier than it looks
  • Keep equip load under 70 percent for the fast roll; heavy armour is not worth the loss
  • Estus shards and undead bone shards extend and strengthen your flask - collect them before the Abyss Watchers

🔧 Weapon Upgrades

  • Sharp infusion for Dexterity, Heavy for Strength, Refined only for quality builds
  • Upgrade one weapon to max before spreading titanite - a +10 longsword beats three +4 greatswords
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